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The graduate of an IS program should be equipped to function in an entry
level position and should have a basis for continued career growth (Lee,
Trauth and Farwell 1995). In Table 2, the exit characteristics are related
to objectives of the curriculum in terms of "ability to" and "using the
knowledge of." Overarching objectives for IS professionals are to support
organizational needs and have a customer service orientation.
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There are general academic requirements that should be met prior to formal information systems courses (prerequisites) or concurrent with IS courses (corequisites). Students are expected, as a prerequisite, to have basic proficiency in the fundamental tools of personal computing such as Internet and e-mail, spreadsheets, word processing, databases, presentation graphics, statistical analysis, and external database retrieval. As a basis for lifetime learning, it is also recommended that students have an introduction to the behavioral, social and natural sciences.
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All Information Systems students should be able to communicate effectively both orally and in writing. They should be able to apply both quantitative and qualitative techniques. IS students should have acquired interpersonal skills. They should have a basic understanding of the functions of an organization and should have been exposed to concepts of international business. Some of the topics should be prerequisite but others may be interleaved with information system courses.
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Prerequisite or interleaved topics directly applicable to the IS curriculum therefore include:
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Communications. This should cover general and technical writing, oral communications, and listening skills.
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Quantitative and qualitative analysis. This includes such topics as discrete mathematics, introduction to calculus, and statistics.
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Organization functions. Students should be exposed to economics and
organization functions such as accounting, distribution, finance, human
resources, marketing, and production. They should also be introduced to
international aspects of business.
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| Characteristic | With the ability to... | Using the knowledge of... |
| Communication | accurately observe, note, and explain observations of events
actively listen and express complex ideas in simple terminology organize and make presentations write memos, reports, and documentation |
listening, observing and documenting
interviewing and speaking negotiating and facilitation presentation and interpretation of data multimedia development and utilization computer and video conferencing techniques |
| Computer Applications Systems | apply IS solutions to functional, inter-organizational,
operational, managerial, and executive problems and opportunities
describe characteristics of various information systems |
organizational theory, structure, and functions
characteristics and capabilities of systems and technologies |
| Information Technology and Tools | describe the functions and components of computers and networks
select and apply software tools for organizational solutions install and integrate purchased solutions develop and manage distributed systems with high-level tools and methodologies |
computer and networking concepts
distributed systems database implementation and management programming languages and environments security and privacy management |
| Interpersonal Relationships | effectively work with people of diverse backgrounds
effectively work with people at all corporate levels lead and facilitate teams in a collaborative environment develop win-win approaches empathetically listen and seek synergistic solutions |
leadership, management, and organizations
small group communications and motivation organization, team and individual goal setting shared vision and responsibility cultural diversity |
| Management | establish project goals consistent with organizational goals
specify, gather, deploy, monitor, and direct resources and activities observe the need for paradigm shifts apply concepts of continuous quality improvement |
mission, planning, goal setting and tracking
project and steering team operation planning and resource management leadership, motivation, and team building measurement and benchmarking |
| Problem Solving | recognize the need for the application of analytic methods
devise questions that will identify problems apply systems concepts to definition and solution of problems formulate creative solutions to simple and complex problems |
technical observation and writing
problem solving models life cycle stages creativity techniques methods to collect, summarize, and interpret data statistical and mathematical methods |
| Systems Development Methodologies | select and utilize appropriate methodologies
use tools and techniques to analyze, design, and construct an information system assess feasibility and risk assessment for projects apply design methodologies compatible with organizational settings |
systems development life cycle
prototyping, purchasing, and outsourcing feasibility and risk analysis standards |
| Systems Theory and Concepts | apply systems representations and life cycle concepts
represent organizational processes and data using formal methods identify interfaces, boundaries, and components of problems apply solution checking and reality testing mechanisms |
general systems theory
control systems concepts quality, effectiveness and efficiency concepts business process modeling and re-engineering business process data, logic, and event modeling |
| Professionalism | apply personal goal setting and time management concepts
apply personal decision making skills articulate a personal position and respect the opinions of others adhere to ethical standards assess organizational and societal impacts of an IS actively seek and employ current practice standards |
codes of conduct
ethical theory legal and regulatory standards generally accepted practice standards record keeping and reporting international standards, culture, and practices stakeholder needs |
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The IS'97 curriculum is organized at the highest level as a set of curriculum presentation areas. Each of these areas has one or more courses. Each course is built from IS learning units (also termed knowledge units in other curriculum reports). The learning units are derived from the IS body of knowledge.

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Each of the elements will be explained in this section starting with the curriculum presentation areas.
Curriculum Presentation Areas
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A view of the curriculum depicting the IS curriculum presentation areas is given in Figure 2. The dotted box indicates that part of the program taught by faculty in other functional areas or other academic units. The other five boxes show the part of the program generally taught by the IS faculty. The figure also depicts the general sequence in which the material is acquired by students in the IS program. A description of the content for the five areas is presented in Table 3.

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| Curriculum
|
Description |
| Prerequisite Computer Skills | Basic skill in use of a personal computer and introductory skills in a set of PC software packages commonly used in organizations. |
| Information Systems
Fundamentals |
Information systems fundamentals include a broad introduction
to the field of information systems and information technology plus instruction
designed to improve personal productivity through effective and efficient
use of information technology.
Students are introduced to the use of information systems and information technology in organizations. The way these add value to organizations as part of new and enhanced products and services, in support of decision making, and as elements in organization processes are explained. Information technology is surveyed. The processes and methods employed by the information systems function are presented. Fundamentals in information systems include both theory and practice in applying information technology to knowledge work of the type most graduates will perform. Students will learn how to analyze personal requirements, define an information system to support their work, use productivity features of personal computer software, and develop custom solutions to enhance individual performance. The emphasis is on doing systems in the small but relating them to processes for large systems to be studied later in the curriculum. |
| Information Systems Theory and Practice | After obtaining broad survey knowledge of information systems and information technology and having experienced requirements analysis and system development for small productivity-oriented personal systems, students will be introduced to concepts and theories that explain or motivate methods and practices in the development and use of information systems. The concepts and theories will include systems, management and organization, information, quality, and decision making. The relationship of information systems to corporate planning and strategy and concepts relating information technology to comparative advantage and productivity are explained. The concepts and practices underlying the use of information technology and systems in improving organizational performance are presented. |
| Information Technology | This curriculum area provides students an opportunity to gain breadth and depth in the technical aspects of the discipline. Computing system architectures, operating systems software, and interconnection of information resources through telecommunications are major components of presentation and discussion. Students will be expected to develop significant skills by participating in installation, configuration, and operation of the technologies. |
| Information Systems | Students will work in teams to learn to analyze problems and design and implement information systems. Systems analysis provides experience determining system requirements and developing a logical design. It includes process re-engineering. |
| Development | Instruction in physical design of information systems will ensure that the students can use a logical design to implement information systems. Two approaches will be used. One involves design and implementation using development tools; the other applies DBMS tools. |
| Information System
Development and Management |
Students engage in a significant project. Management of the information systems function, systems integration, and project management to ensure project quality are integral components of this curriculum area. |
Courses
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Courses (see Figure 3) in IS'97 are the building blocks that implement the broad curriculum presentation areas diagramed in Figure 2. The courses are labeled IS'97.P0 through IS'97.10. IS'97.P0 is considered to be a prerequisite to the program. Courses are described later in the report with course title, scope and topics. They are further defined by a catalog description, outcome expectations, and a set of learning units in Appendix 8. Courses are based on a semester calendar of 16 weeks with 48 lecture hours.
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The set of courses represents a complete model that includes all of the learning units. As a model, they are presented to provide guidance. Institutions may develop their own courses based on learning units to accommodate unique individual missions. The set of courses can be mapped to the IS curriculum requirements for all students, IS minors, and IS majors (Figure 4) and to the IS curriculum presentation areas (Figure 5).

| Student Groups | Notes | Curriculum Model | ||||
| All Students | 1 | IS'97.P0 Knowledge Work Software
Tool Kit IS'97.1 Fundamentals of IS IS'97.2 Personal Productivity with IS Technology IS'97.3 Information Systems Theory and Practice |
Communications,
Quantitative and Qualitative Analysis, and Organization Functions |
Writing, speaking and listening skills. Mathematics and statistics. Organization functions such as marketing, finance, accounting, production, distribution and human resources; micro and macro economics; the internationalization of business | ||
| IS Majors and
Minors |
2 | IS'97.5 Programming, Data Files and IS'97.4
Information Technology Hardware
Object Structures and Software IS'97.7 Analysis and Logical Design IS'97.6 Networks and Telecommunications |
||||
| IS Majors | 3 | IS'97.8 Physical Design and Implementation with
a DBMS
IS'97.9 Physical Design and Implementation with a Programming Environment IS'97.10 Project Management and Practice |
||||
Notes:
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1. It is assumed that most students have completed IS'97.P0 in high school. If this is not true, courses which synthesize the objectives for IS'97.P0 and IS'97.1 may be combined into a one year sequence with IS'97.2. Some programs may combine IS'97.3 with IS'97.1 and IS'97.2 into a one year sequence including laboratory components. Other programs may rearrange the learning units of IS'97.3 into IS'97.2 and IS'97.7. Programs building alternate course sequences can map the learning units defined in Appendix 8 into their own sequences.
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2. Many IS programs work closely with Computer Science units. Programs wishing to produce graduates with more in-depth programming skills may require CS1 and CS2 (two courses in the model Computer Science curriculum) as prerequisites to IS'97.5. Another alternative is to extend IS'97.5 to a one year sequence.
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3. IS'97.8 and IS'97.9 form a one year sequence. The project course can be considered as the lab component of IS'97.8 and IS'97.9; many programs may have a project as an additional course of at least one semester.
Learning Units
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A learning unit (also termed a knowledge unit; Bruner 1966) describes a set of material to be learned by students. A course is a group of learning units. The material to be covered by a learning unit consists of a set of topics or elements from the IS body of knowledge with competency specified for each element. The learning units are stated in terms of a goal, objectives, and elements of the IS body of knowledge along with competency or depth of knowledge levels.
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Each learning unit is specified by a goal statement that explains the purpose of the learning unit. For example, a learning unit goal might be "to present top-down implementation strategies."
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The learning unit goal statement is elaborated by one or more learning unit objectives. These are stated as behavioral objectives defining what a student should be able to do after learning the material in the unit. The student should be able to explain, discuss, use, apply, and demonstrate central concepts. For example, a behavioral objective for a learning unit might be "apply system software functions to analyze resource use and performance characteristics for an application." The learning objectives can be used by faculty to assess student achievement relative to the learning unit or by students in evaluating their knowledge.

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Each learning unit has a set of topics that define the coverage for the unit. These topics consist of elements from the IS body of knowledge. The depth of coverage for each topic in a learning unit is specified by a depth of knowledge level ranging from 1 to 5 (with 4 being the highest competency level specified for an undergraduate program). A topic may be covered at a low depth of knowledge level as part of an introductory course and in more depth (higher competency) in a subsequent course. The sequencing of learning units is based on instructional design methodology derived from Gagne, Briggs and Wager (1988).
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The learning units provide the basis for detailed course design. The
objective is to present elements of the IS body of knowledge to willing
learners through pedagogical techniques associated with desired levels
of learning. The pedagogy differs for desired depth of knowledge levels.
A low level of competency may be achieved with lectures and exercises;
the highest level of knowledge is achieved by active learning techniques
such as projects.
Body of Knowledge
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The IS body of knowledge consists of the topics to be taught at some level of competency in an IS curriculum. The IS'97 body of knowledge is a reorganization and extension of an earlier DPMA sponsored IS'90 body of knowledge. The body of knowledge was derived from surveys of practitioners and academics and mapping of relevant topics from curricula for Computer Science and other computer related disciplines.
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The elements or topics in the IS body of knowledge form the lowest level building blocks for the curriculum. The elements, with desired competency levels, are grouped under learning units and learning units are grouped into courses.